Forschungs- & Publikationsdatenbank | |
Publikation Nr. 56 - Details Müller, W. & Martens, A. (2016). Gamification – A Structured Analysis, Proc. 16th IEEE International Conference on Advanced Learning Technologies (ICALT 2016) (S.138-142). Austin: IEEE. URL: http://ieeexplore.ieee.org/abstract/document/7756943/ DOI: 10.1109/ICALT.2016.72 Attribute:
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